{ Parsed from GLKit.framework GLKEffects.h }

{$ifdef TYPES}
type
  GLKVertexAttrib = GLint;
  GLKVertexAttribPtr = ^GLKVertexAttrib;

const
  GLKVertexAttribPosition = 0;
  GLKVertexAttribNormal = 1;
  GLKVertexAttribColor = 2;
  GLKVertexAttribTexCoord0 = 3;
  GLKVertexAttribTexCoord1 = 4;
{$endif}

